Das Interview ist komplett auf Englisch verfasst. Hier ein kurzer Ausschnitt aus dem Interview. Wie gewoehnlich findet ihr unter diese News den Link zur vollstaendigen Interview.
"Will old school RA2 players, get the same feeling of playing their old game?
Well, being different engines, there will be some differences. But I have focused on making it as closes as possible, within the limitations. Anyone who has played RA2 should easily be able to pick Condition Red up and get right into it. We’re currently focusing on multiplayer.
Why haven't you worked together with Apocalypse Rising on anything?
My models are way too low poly for a Shooter game. I'm not a Renegade coder, or a FPS modeller. Besides I’m looking for something different, I’m making the mod as accurate as possible. So when i make new models, i actually import the original voxel into 3ds and model around it."
Quelle:
http://www.cncnz.com/features/specials/conred/