In diesem Interview geht es einfach ueber die Anfaenge, den Stand der Mod und die Zukunft des Mods. Auch, dass die Mod sich ihrem ersten Release naehert, da nur noch ein paar Texturen und Assets fertig gestellt werden muessen.
Hier ein kurzer Auszug aus dem Interview:
How did the mod get started?
It all started back in 2006. Being big fans of the C&C series, we noticed that Red Alert 1 and Tiberian Sun both had FPS conversions to their names; but a Red Alert 2 - based FPS was absent. Red Alert 2 was our favourite game in the series, so we decided to plan out and start a project to fill this gap. We initially planned to make a mod with heavy Red Alert 2 singleplayer campaign elements. We decided to rethink our strategy a bit, so Apocalypse Rising was born.
Can you tell us about your team?
Me and cfehunter initially started the project, but now we have a strong team that consists of talented artists: Ric, Guy with a wrench, rm5248 and Poggel; coders: danpaul88, Tankmaster and jacks of all trades such as dtrngd.
Fuer das ausfuehrliche Interview einfach auf diesen Link klicken:
http://www.cncnz.com/features/specials/apocalypse/
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